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Particle Generation and Animation
Crazy 3D Pingpong
Bird Flocking Simulator
Read wire-mesh vector data and surface rendering data for the individual polygons of the mesh into matrices and using a <canvas> (supported by most browsers) and jQuery to render the object and allow user interaction via the mouse to change the perspective of the object.
These are basic processes used to create virtual and augmented reality. And also used to visualize STL 3D data used by 3D printers.